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Battle for wesnoth purple xp
Battle for wesnoth purple xp













battle for wesnoth purple xp
  1. #Battle for wesnoth purple xp full
  2. #Battle for wesnoth purple xp free

Our opponent, a bone knight, is a valiant spriter's attempt to crowbar a revenant onto a horse, and it's not particularly pretty. Reminder that they have an attack of 5x3, while goblin spearmen, who cost 9 gold and have no upkeep, deal 6x3 and even have a single 3-damage javelin. The ogres, being terrible at everything, are getting their shit pushed in. "Yes, walking into a paladin in daylight is what we want to do." I have 180ish more in the tank, though I'm currently haemorrhaging.

#Battle for wesnoth purple xp full

Gasp! He spawns a full keep of weak undead. We have 24 turns and incentive to drag our heels. Dacyn crosses in seven turns, the other two in six. On the bright side, the rarely-spotted Orcish Ruler, the unloved Charmeleon of the orcish leadership line. I kind of feel bad for making fun of that one orc way back in Legend for saying 'maneuvre'.

battle for wesnoth purple xp

He's Delfador's attitude in the body of an inferior tier 2 wizard.ĭamn. Caulk heavy infantry and float them across And frankly, if I'm giving followers a ping with the LP at this stage of clinging-to-life, it'd better be for an event.Ģ. I don't even intend to give the warlord kill to the fresh spearman. Okay, if the boss insists on this being this short an update. We will carve through them on the strength of a single keep that includes two spearmen, one fresh. He's solid, but uninspiring, with horseman resistance but a step slower. uninspired.Īnd two weeks later, we're back! Uni, right? Last map was the first good map of the campaign. It's tempting to piss off Dacyn and head straight for more skeletons, but on the other hand, I'm really tired of undead. This and a profit of like 160 bucks? That's nice. It was just something about the leaders being dead, though, from a glance. I skip one of Owaec's lines inadvertently. They gave me 20 turns and no early finish bonus, and just enough map to turn a profit. We have a swordsman and a dragoon to our names now! That's good and handy, but a line would've been nice.

#Battle for wesnoth purple xp free

doesn't need to scan for bandits anymore, so he's free to move. No, it's just that when the leader goes down, Dacyn. Which checks out, because I thought I'd checked Dacyn. That's my first theory, and then I realise it's wrong, and it's actually the map being clever. Well, fuck it, the guy needed to be lanced anyway. Which, it occurs to me, he could've made the assassin kill a lot easier. So there's your 6D chess exploit for this map get some cunt to bash up Dacyn a bit and he can move. Oh, and Dacyn having been attacked broke him out of his animation.Īnd, it turns out, a lot more than that. Anyway, since the boss is dead, I guess, there's no line about whether or not there's brigands. I start counting villages, miss one, frown, realise the windmill is a village too. The northwest corner of the map being what it is, I can't actually capture any of this in motion. One from four is enough to let a cavalryman come finish the job. I do have to reload the start of next turn when, after the initial four from four lances missing (admittedly at a miserly 30%) that enabled him to GET this far, four from four 40% lances miss that would, uh, let him kill whoever he wanted. And then immediately goes off the fort to shank Dacyn. With time on our side and the odds against us, I aim to bide my time. surpririsngly hard to catch up with a ninja who doesn't want to be caught. The struggle continues, both to get Mivan kills and to impale the ninja. Pretty much every attack misses this turn, including four lances and a spoonfed missed kill for Mivan.

battle for wesnoth purple xp

Curiously, the daves spawn differently this time - no rogue (who had avoided both lance shots to instagib HIM), but instead a bandit, poacher and thief. I'm so proud of it that I promptly forget to move my southern contingent and have to retake the turn. This portrait works really well for 'turning from watching your force get hammered by some skeletons to scream orders at a guy'.Īnother one-shot taken. It's a nice effect.Īs soon as it turns day, though, Tarraent could probably take them all. Incidentally, Dacyn is just spamming his cast animation. We're basically pulling a reverse Liberty. One is that Terraent, though not his squaddies, is a homie. In the furore of last mission, a few things kind of passed by. But then, the revenant leader starts with a mighty 40 gold. This seems like having the best chance of being a not-awful map thus far, but it also seems like our gold is going to get tanked. We can recruit horsemen, now! I won't be. So, as mentioned in HTTT, horsemen are kind of their own deal of exotic highland margraves. really want to punch Dacyn's fucking lights out. Well, if we survived the last map, nothing holds fear for us anymore.















Battle for wesnoth purple xp